Showing posts with label anti pattern. Show all posts
Showing posts with label anti pattern. Show all posts

Organizational anti-pattern

Thursday, June 23, 2011 Posted by Siva 0 comments
  •     Analysis paralysis: Devoting disproportionate effort to the analysis phase of a project
  •     Cash cow: A profitable legacy product that often leads to complacency about new products
  •     Design by committee: The result of having many contributors to a design, but no unifying vision
  •     Escalation of commitment: Failing to revoke a decision when it proves wrong
  •     Management by perkele: Authoritarian style of management with no tolerance of dissent
  •     Matrix Management: Unfocused organizational structure that results in divided loyalties and lack of direction
  •     Moral hazard: Insulating a decision-maker from the consequences of his or her decision
  •     Mushroom management: Keeping employees uninformed and misinformed (kept in the dark and fed manure), let to stew, and finally canned.
  •     Stovepipe or Silos: A structure that supports mostly up-down flow of data but inhibits cross organizational communication
  •     Vendor lock-in: Making a system excessively dependent on an externally supplied component
Ref: Wiki
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Anti-patterns in project management

Friday, May 27, 2011 Posted by Siva 0 comments
  • Death march: Everyone knows that the project is going to be a disaster – except the CEO -- so the truth is hidden to prevent immediate cancellation of the project - (although the CEO often knows and does it anyway to maximise profit). However, the truth remains hidden and the project is artificially kept alive until the Day Zero finally comes ("Big Bang"). Alternative definition: Employees are pressured to work late nights and weekends on a project with an unreasonable deadline.
  • Groupthink: During groupthink, members of the group avoid promoting viewpoints outside the comfort zone of consensus thinking
  • Smoke and mirrors: Demonstrating how unimplemented -and difficult to implement- functions will appear
  • Software bloat: Allowing successive versions of a system to demand ever more resources
  • Waterfall model: An older method of software development that inadequately deals with unanticipated change
Courtesy: http://en.wikipedia.org/wiki/Anti-pattern